While first-person shooters are popular games to mod, the virtual pet genre with games such as Petz (1995) and Creatures (1996) fostered younger modders, particularly girls. Mod-making tools are a variety of construction sets for creating mods for a game. Early commercial mod-making tools were the Boulder Dash Construction Kit (1986) and The Bard's Tale Construction Set (1991), which allowed users to create game designs in those series. Much more successful among early mod-making tools was the 1992 Forgotten Realms: Unlimited Adventures from Strategic Simulations, Inc., which allowed users to construct games based on the game world that was launched with the Pool of Radiance game.īy the mid 1990s, modding tools were commonly offered with PC games, and by the early 2000s, a game that launched with no modding tools was considered more worthy of note in a review than one that did. Maxis released the modding tools for The Sims (2000) before the game itself, resulting in a suite of fan-created mods being available at launch.
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